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AI Insights · Timothy · April 2025

Top 5 Golf Games Performance on Unified Platform in Croatia Q1 2025

Discover the trends in downloads, revenue, and active users for the top golf games in Croatia during Q1 2025, based on data from Sensor Tower.

Top 5 Golf Games Performance on Unified Platform in Croatia Q1 2025

During the first quarter of 2025, the top five golf games in Croatia presented varied performance in terms of downloads, revenue, and active users. The data, sourced from Sensor Tower, provides insights into each game's market presence.

Golf Clash - Golfing Simulator showed a dynamic trend in weekly revenue, starting the quarter at around $360 and peaking at $666 in mid-February. Downloads fluctuated, with a high of 130 in early January and a low of 39 in late February. Weekly active users saw a slight decline from 460 to 382 by the end of March.

Golf Battle maintained a strong presence with weekly downloads initially exceeding 600, though they tapered to 160 by the end of March. Revenue peaked at $509 in mid-January and remained relatively stable thereafter. Active users started at 6.3K and decreased to 4.6K over the quarter.

Golf Rival - Multiplayer Game experienced a consistent decline in downloads, from 175 at the quarter's start to single digits by March's end. Revenue was more stable, peaking at $218 in late January. Active users fell from 1.6K to 785 throughout the quarter.

Ultimate Golf! had a steady revenue trend, with a notable peak at $98 in early March. Downloads began at 65 and dropped to 22 by the quarter's close. Active users showed a slight decrease, ending the quarter at 203.

Golf King - World Tour displayed modest revenue figures, peaking at $94 in January. Downloads were relatively stable, ranging from 15 to 29. Active users decreased slightly from 224 to 180 over the quarter.

For more detailed insights and data, visit Sensor Tower's platform.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2025